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RMB heightfield tab and choose edit layer, or click 3D icon on main menu.
#ARMA 3 L3DT TERRAIN HOW TO#
I'm sure this is fixable and it's just me doing something wrong, if anyone knows how to remove/erase from a layer without totally sabotaging the image, that information might just get you a Christmas card!. Alternatives to 元DT 'large 3d terrain generator' What software competes with it I was considering buying the full version of this program but curious what other options exist in terms of generating large terrains. start 元DT and import your heightmap ASC file. Data covers Hutt City and includes Lower Hutt, Naenae, Tait, Stokes Valley, Eastbourne, Wainuiomata and the surrounding area captured. A new lidar dataset covering approximately 105 km2 of Hutt City, New Zealand is now available on OpenTopography.
#ARMA 3 L3DT TERRAIN WINDOWS#
It was released for Microsoft Windows in September 2013, and later announced for macOS and Linux in August 2015. Deleting from the layer just seems to punch a hole through it and leaves asphalt where ever these holes are. Hutt City, New Zealand LINZ dataset now available. ARMA 3 is an open-world, realism-based, military tactical shooter video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. I was able to revert the changes and get rid of the issue by merging an old backup with the edited one full of holes and have tried sampling an empty area on the image and painting over the stuff I want rid off (same problem). Basically after loading up the world I found i had some huge roads where I had deleted small ones and it was not until I seen the in-game height map (world editor) and actually noticed i had what appeared to be white gaps mirroring exactly where I had deleted stuff from the splat3.png I had added a whole bunch of roads and paths without issue, my problem came when I wanted to delete some and using the eraser in. I've been doing all of my world edits in and had a similar issue with the splat3.png I am editing a random gen file though, so maybe it has something to do with that? Anyone else having this issue? The ones I do draw show up, but the ones I delete remain. The game still generates roads even if they aren't drawn in the file.
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However, I've ran into a problem with the splat3 png, I can't seem to erase roads.
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